The defFLOAT directive directs SPLat/PC to create a floating point variable and reserve a nominated amount of RAM to hold its data. The variable will be initialised to 0 at power on.
Syntax:
Label defFLOAT {NumberOfFloats}
Where:
Be aware a float occupies 4 bytes of RAM, so only use them when you have to as RAM space is limited.
An error will be raised if SPLat/PC is unable to find enough free RAM.